Gameplay improvements, bug fixes & iOS launch
Benny The Wee Ball » Devlog
Howdy!
I recently managed to work a bit on Benny and I would like to share a few updates
There was an initial launch of the game on the iOS AppStore -> https://apps.apple.com/pl/app/benny-the-wee-ball/id1556257906?l=pl.
Changes in the itch build:
* Fixed score calculation.
* Improved colliding with platforms when Benny is falling after a bounce. Tweak player's max bounce power.
* Reworked spikes. They have been split into groups and can move independently.
The link to the iOS beta with the new changes -> https://testflight.apple.com/join/HwCy03VO
I plan to do a bit more so stay tuned.
Cheers,
Michał
Files
benny-the-wee-ball-windows-amd64.exe 6.1 MB
Version 6 Mar 01, 2022
benny-the-wee-ball-html5.zip Play in browser
Version 2 Mar 01, 2022
benny-the-wee-ball-macos.zip 5.2 MB
Version 6 Mar 01, 2022
benny-the-wee-ball-linux-raspberrypi.bin 5.8 MB
Version 6 Mar 01, 2022
benny-the-wee-ball-linux-amd64.bin 6.2 MB
Version 6 Mar 01, 2022
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Benny The Wee Ball
Bounce and roll time! Arcade platformer inspired by Rapid Roll from old Nokia phones. Built with ruby & DRGTK <3.
Status | In development |
Author | Michał Dudziński |
Genre | Platformer |
Tags | 2D, Arcade, High Score |
More posts
- v0.26.3Mar 27, 2022
- Android buildMar 20, 2022
- The new iOS version is outMar 13, 2022
- Camera rework and latest fixes available in iOS beta.Mar 08, 2022
- Camera reworkMar 04, 2022
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